Ola Balicka

Ui/Ux Researcher & Designer

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Education

As a Social Informatics student at AGH University of Krakow, I bridge the gap between technical development and human-centric design through UX/UI research and responsive front-end development. I balance my role as a Year Representative with hands-on projects, utilizing tools like Figma, R, and modern web technologies to transform complex qualitative quantitative data into intuitive digital experiences. 

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Experience

Beyond the classroom, I am deeply involved in the AGH student community, serving in EESTEC as a PR Coordinator for international event integration and designed custom branding and merchandise for it. My work extends to specialized science clubs like KN Cipher and AGH Forma, where I am currently designing a specialized "blinking app" communicator. From conceptualizing game design plots to delivering high-fidelity wireframes, I thrive in fast-paced environments that require a mix of creative marketing, teamwork,
AI collaboration, and end-to-end UX design.

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Skills & Certifications

I pair my academic background with a certified technical toolkit, including a Graphic Design certification from high school and training in front-end development (IBM) on Coursera also currently working on my Epic Games certificqtion in game design. I am highly proficient in the Adobe Photoshop, Adobe Illustrator and Figma, using those tools alongside OBS Studio and data analysis software to deliver polished, multidisciplinary results and raports. A native Polish speaker with advanced English (B2+/C1) fluency, I am a lifelong learner and dedicated volunteer who thrives on expanding my technical but not only technical horizons.

Projects

Projects are the best source of knowledge about the competences, therefor I would like to share with you a couple of mine projects created during the study programme at AGH
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Qualitative research project

In this project, our group of four conducted qualitative research, including in-depth interviews (IDIs), with members of Generation X to examine their attitudes toward video games. The document contains a report on the research.

Quantitive research project

In this project, acting as an informal leader, we designed a quantitative study to examine the relationship between the use of technologies such as smartphones and laptops and sleep quality among first-year students at AGH University of Science and Technology. We developed the entire conceptual framework along with the CAWI survey.

CAWI survey

Here we have the CAWI survey that we made with questions that included usage of varius devices, sleep schedule, demographic questions etc.

Service Design

In this project i worked in team of 4 people to improve the experience of students that are trying to get a scholarship. With full inteviews and IDI

Likert scale for the Qualitive research project

User interface project assignement (Work in Progress)

Getting Started with Front-End and Web Development by IBM

Extending my qualifications in areas of interest I have compleated course Getting Started with Front-End and Web Development prepared by IBM.

ibm web dev

Computer graphics workshops by WSIZ in Rzeszow

I have attended and compleated a course soley dedicated to designing computer graphics and 3d moddeling with introduction to 3d printing 

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